The Theory of Positional Games is a fairly independent branch of Combinatorial Game Theory,
nested between Theoretical Computer Science and Mathematics, with numerous applications in both fields. It deals with a class of two-player perfect-information games, ranging from popular games such as Tic-Tac-Toe and Hex to some purely abstract games played on graphs and networks. Though a close relative of the classical Game Theory of von Neumann and the Nim-like Game Theory popularized by Conway, positional games still preserve a unique flavor.
Requisitos: Conocimientos básicos de combinatoria y teoría de grafos.